Sunday, July 26, 2015

Kings of War First Game

My first game of Kings of War, used a mix of units, men, dwarfs, 3 x Dragon Ogres (warriors) up against Wood Elves. All the models are Games Workshop mini's, which seem to fit in great with Kings of War...This first game was easy to learn the rules and tactics. Having played GW's WFB and other wargames, it was very easy to get into playing right away.




Here are the Wood Elves lined up for battle. Building units is very easy as the units are troops 10, 
regiments 20, hordes 40 etc. With some variation when base sizes are larger.




Here is my Kingdom of Men army, got some Dragon Ogres (warriors) holding the right flank. I like the fact that Generals and characters are separate from the units. This gives them more flexibility to be where they are needed the most. Inspiring rolls or just to get stuck in combat or casting spells. 




Here is a unit of flying Wood Elves charging my Dwarfs. I forget what these Elves where called in the game, but they are quite tough with lots of attacks. The Dwarfs are GW Bugman's Rangers from the late 80's. Great models.





Here are my knights charging some Treemen. This was one of the rules that confused us. We weren't sure if the knights should make one last wheel to meet the Treemen, as the number of attacks are always the same. After reading the rules we realized that yes the units are moved flush and shuffled down until the "commanders" (the guy in the centre) are as close as possible.






My Dwarf crossbowman with the wound counters. Models aren't removed when wounded but instead counters are added then "nerve" checks are made (like morale checks). Keeps the table clean and organized.




My knights charging around the field mopping up random units of Elves.





My units of Pole-arm block and hand-gunners double charging some unlucky elves.
Flank and rear charges are devastating as the attacks are doubled or trebled. 







My knights chasing down the last few units of Wood Elves. That is my General trying to get into range of my knights to help with inspiring rolls as the knights had taken a fair amount of damage.



 My knights again chasing down some unfortunate Wood Elf...



There are second edition rules coming out from Mantic but the game play and mechanics are the same. I have played one game with the downloaded 2nd edition, but didn't take any pics...

Thursday, July 23, 2015

Kings of War, Mantic Games

After Games Workshop destroyed the Old World and came out with Age of Sigmar I have given up on Games Workshop. I won't get into all my reasons as I don't want to use this blog for ranting.

But I would like to thank GW for years of fun wargaming and re-invigorating my love of gaming and pushing me to Mantic Games and Kings of War. These are tight, easy to learn and play, fantasy wargaming rules, many old time WFB players will easily pick up these rules.

What is also great about this game is Games Workshop Fantasy mini's will easily transition into Kings of War. Plus pretty much any companies mini's will work, as long as they are the right scale.

 Here I'm using GW's Lord of the Rings Hobbits as a regiment of Hobbit archers.


Here is a Reaper Miniatures Bone Catapult waiting to be painted.


These old style mini's look great and are more my style. In one way I'm glad GW blew up Warhammer Fantasy. It feels like a weight has been lifted. Now I can use any mini I want, paint in any style I want. I'm really looking forward to a new era of Fantasy Wargaming.

But all this talk of new systems and mini;s, Mantic also has a full range of mini's for Kings of War as well.  These look great and I may pick some up my-self...

Wednesday, July 1, 2015

Sails of Glory

Tried out a new game Sails of Glory from Ares games. Fast paced fun game with lots of little details to make the game challenging. Each turn there is a test to see if the wind is about to change/does change. This affects your ships maneuverability. Other things like how often you can fire your guns, from which side of the ship, where the shots hit, different types of shot etc, etc...All these rules don't really slow down the game.  

Here is one of my British ships splitting the two French ships,
as my second ship flanks to the left. 




With the shifting winds shift my ship got rammed by two ships. Or was it
poor commanding by my opponent...




My ship trying to escape the harassment of the French ships. 





My little ship coming in from the flank to finish off the French.
The little dial shows the wind direction and where it hits the ship.





After my main ship was sunk my little boat came in from the flank 
and sank the two French ships. My main ship had done enough
damage to the French before being sent to the bottom.


Overall a fun game to play, the board may seem a little boring just being water. But, you can add reefs, islands  and other stuff.